Presented at /dev/games
nCine » Devlog

On June 5th I attended /dev/games, a two-day game development conference held in Rome.
I gave a talk about my 14-year journey developing nCine, sharing both challenges and achievements, and diving into a selection of technical details.
You can check out the interactive slides made with Sli.dev, or download the PDF version.
A video recording will be available in the coming months on the conference’s official YouTube channel.
nCine
A cross-platform 2D game engine
Status | In development |
Category | Tool |
Author | Encelo |
Tags | 2D, cpp, Game engine, gamepad, imgui, Indie, lua, Open Source, sourcecode, Touch-Friendly |
Languages | English |
More posts
- Development Update #21Jan 16, 2025
- Lua Development ImprovementsDec 19, 2024
- Development Update #17Jun 28, 2021
- Ten years of nCineJun 21, 2021
- Release 2020.05May 19, 2020
- Release 2019.10Oct 22, 2019
- nCine sources have been released on GitHubJun 11, 2019
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