Development Update #17
nCine » Devlog
I have published the Dev Update #17, with the progress from the second half of November 2020 to the first half of June 2021.
Some of the highlights:
- Default constructors for nodes
- Colored console messages
- Fault-tolerant Lua scripts execution
- New application and input events
- Automatic capacity extension for strings
nCine
A cross-platform 2D game engine
Status | In development |
Category | Tool |
Author | Encelo |
Tags | 2D, Game engine, gamepad, imgui, lua, Open Source, sourcecode, Touch-Friendly |
Languages | English |
More posts
- Ten years of nCineJun 21, 2021
- Release 2020.05May 19, 2020
- Release 2019.10Oct 22, 2019
- nCine sources have been released on GitHubJun 11, 2019
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